Practice Makes Perfect


Introduction | The Basics | Rules for Drawing | Rules for Playing
Open Universe | Practice Makes Perfect | Advanced Puzzles

Now, take some time to try out a few Open Universe puzzles (see Puzzles 1.0--1.5 available now in Celestialis™ -- buy book here) for practice and to get the hang of it. When you think you are done, go back and look for errors of overlap, loop size, or failure to loop to change direction. You might be surprised that you missed a few here and there.

Note: A puzzle is considered null or worth a value of 0 for the sake of scoring if you violate any of the four cardinal rules: not looping to turn, overlapping, traveling through a loop, and/or creating loops that touch. So, beware.

Once you have practiced on some Open Universe puzzles, you are ready to take on the Advanced Galaxy Puzzles that add new obstacles and dimensions to the puzzles.

You may always re-do a puzzle up to four times in different colors, but the rules for overlapping, crossing through loops, or having loops touch apply. Your new color path cannot overlap or cross through loops made on the first path.

Wow! This Just In.
You can duel on puzzles in the book which are matched (opposite page puzzles are the same), but you can also duel on the same puzzle! Just start at opposite stars and follow the basic rules. You can cross over each other's lines, but not the loops of course! You could race to see who gets to the opposite star first, you compete for most loops before reaching the star, or you can play a timed contest to see who can get the most loops in the time allotted.


Introduction | The Basics | Rules for Drawing | Rules for Playing
Open Universe | Practice Makes Perfect | Advanced Puzzles